Projects
Course and Personal Projects, Minnesota, Fall 2021 - Present
- Utilized SQL to query insightful data from an airport control database in Postgresql.
- Performed data processing, cleaning, analysis, and visualization on data from the Covid-19 pandemic.
- Developed a feed-forward neural network with backpropagation from scratch to classify handwritten digits, achieving an 92% accuracy rate.
- Successfully created, trained, and validated machine learning models using libraries such as Pandas, Numpy, Pytorch and Scikit-learn.
- Modified the Postgresql backend in C to change the buffer manager replacement policy.
- Created a professional web portfolio (benatfroemming.github.io) attracting 30% increase in job opportunities and networking connections.
- Designed and launched an interactive educational website that teaches the world flags.
- Performed remote sensing using Python and Google Earth Engine to analyze the effects of past natural disasters.
- Implemented the "Snake" game with graphics programming using Turtle in Python.
- Made the "Wordle" game with object-oriented programming in Java.
- Built a "Random Labyrinth generator and solver" programming algorithm such as Depth-first-search in Java.
- Generated a handwritten digit classifier using a logistic regression model in R.
- Built a memory allocation simulator to study the behavior of memory exhaustion in the stack and heap using Java and C.
- 2024 Love Data Week BTAA Data Viz Competition